Math.Atan2(Double, Double) Méthode

Définition

Retourne l’angle dont la tangente est le quotient de deux nombres spécifiés.

public:
 static double Atan2(double y, double x);
public static double Atan2(double y, double x);
static member Atan2 : double * double -> double
Public Shared Function Atan2 (y As Double, x As Double) As Double

Paramètres

y
Double

Coordonnée y d’un point.

x
Double

Coordonnée x d’un point.

Retours

Angle, θ, mesuré en radians, de sorte que tan(θ) = y / x, où (x, y) est un point dans le plan cartésien. Observez les éléments suivants :

  • Pour (x, y) dans le quadrant 1, 0 < θ < π/2.

  • Pour (x, y) dans le quadrant 2, π/2 < θ ≤ π.

  • Pour (x, y) dans le quadrant 3, -π ≤ θ < -π/2.

  • Pour (x, y) dans le quadrant 4, -π/2 < θ < 0.

Pour les points sur les limites des quadrants, la valeur de retour est la suivante :

  • Si y est égal à 0 et x n’est pas négatif, θ = 0.

  • Si y est égal à 0 et x est négatif, θ = π.

  • Si y est positif et x est égal à 0, θ = π/2.

  • Si y est négatif et x est égal à 0, θ = -π/2.

  • Si y est égal à 0 et x est 0, θ = 0.

Si x ou y est NaN, ou si x et y sont PositiveInfinity soit ou NegativeInfinity, la méthode retourne NaN.

Exemples

L’exemple suivant montre comment calculer l’arctangente d’un angle et d’un vecteur. La valeur résultante s’affiche dans la console.

// This example demonstrates Math.Atan()
//                           Math.Atan2()
//                           Math.Tan()
using System;

class Sample
{
    public static void Main()
    {
    double x = 1.0;
    double y = 2.0;
    double angle;
    double radians;
    double result;

// Calculate the tangent of 30 degrees.
    angle = 30;
    radians = angle * (Math.PI/180);
    result = Math.Tan(radians);
    Console.WriteLine("The tangent of 30 degrees is {0}.", result);

// Calculate the arctangent of the previous tangent.
    radians = Math.Atan(result);
    angle = radians * (180/Math.PI);
    Console.WriteLine("The previous tangent is equivalent to {0} degrees.", angle);

// Calculate the arctangent of an angle.
    String line1 = "{0}The arctangent of the angle formed by the x-axis and ";
    String line2 = "a vector to point ({0},{1}) is {2}, ";
    String line3 = "which is equivalent to {0} degrees.";

    radians = Math.Atan2(y, x);
    angle = radians * (180/Math.PI);

    Console.WriteLine(line1, Environment.NewLine);
    Console.WriteLine(line2, x, y, radians);
    Console.WriteLine(line3, angle);
    }
}
/*
This example produces the following results:

The tangent of 30 degrees is 0.577350269189626.
The previous tangent is equivalent to 30 degrees.

The arctangent of the angle formed by the x-axis and
a vector to point (1,2) is 1.10714871779409,
which is equivalent to 63.434948822922 degrees.
*/
// This example demonstrates Math.Atan()
//                           Math.Atan2()
//                           Math.Tan()
// Functions 'atan', 'atan2', and 'tan' may be used instead. 
open System

[<EntryPoint>]
let main _ =
    let x = 1.
    let y = 2.

    // Calculate the tangent of 30 degrees.
    let angle = 30.
    let radians = angle * (Math.PI / 180.)
    let result = Math.Tan radians
    printfn $"The tangent of 30 degrees is {result}."

    // Calculate the arctangent of the previous tangent.
    let radians = Math.Atan result
    let angle = radians * (180. / Math.PI)
    printfn $"The previous tangent is equivalent to {angle} degrees."

    // Calculate the arctangent of an angle.

    let radians = Math.Atan2(y, x)
    let angle = radians * (180. / Math.PI)

    printfn 
        $"""The arctangent of the angle formed by the x-axis and 
a vector to point ({x},{y}) is {radians},
which is equivalent to {angle} degrees."""
    0

//This example produces the following results:
//     The tangent of 30 degrees is 0.577350269189626.
//     The previous tangent is equivalent to 30 degrees.
//     
//     The arctangent of the angle formed by the x-axis and
//     a vector to point (1,2) is 1.10714871779409,
//     which is equivalent to 63.434948822922 degrees.
' This example demonstrates Math.Atan()
'                           Math.Atan2()
'                           Math.Tan()
Class Sample
   Public Shared Sub Main()
      Dim x As Double = 1.0
      Dim y As Double = 2.0
      Dim angle As Double
      Dim radians As Double
      Dim result As Double
      
      ' Calculate the tangent of 30 degrees.
      angle = 30
      radians = angle *(Math.PI / 180)
      result = Math.Tan(radians)
      Console.WriteLine("The tangent of 30 degrees is {0}.", result)
      
      ' Calculate the arctangent of the previous tangent.
      radians = Math.Atan(result)
      angle = radians *(180 / Math.PI)
      Console.WriteLine("The previous tangent is equivalent to {0} degrees.", angle)
      
      ' Calculate the arctangent of an angle.
      Dim line1 As [String] = "{0}The arctangent of the angle formed by the x-axis and "
      Dim line2 As [String] = "a vector to point ({0},{1}) is {2}, "
      Dim line3 As [String] = "which is equivalent to {0} degrees."
      
      radians = Math.Atan2(y, x)
      angle = radians *(180 / Math.PI)
      
      Console.WriteLine(line1, Environment.NewLine)
      Console.WriteLine(line2, x, y, radians)
      Console.WriteLine(line3, angle)
   End Sub
End Class
'
'This example produces the following results:
'
'The tangent of 30 degrees is 0.577350269189626.
'The previous tangent is equivalent to 30 degrees.
'
'The arctangent of the angle formed by the x-axis and
'a vector to point (1,2) is 1.10714871779409,
'which is equivalent to 63.434948822922 degrees.
'

Remarques

La valeur de retour est l’angle du plan cartésien formé par l’axe x, et un vecteur commençant par l’origine( 0,0) et se terminant au point (x,y).

Cette méthode appelle le runtime C sous-jacent, et la plage d’entrée exacte ou valide peut différer entre différents systèmes d’exploitation ou architectures.

S’applique à