ControlPaint.DrawReversibleLine(Point, Point, Color) メソッド

定義

指定した始点と終点内、および指定した背景色を使用して、画面に元に戻せる線を描画します。

public:
 static void DrawReversibleLine(System::Drawing::Point start, System::Drawing::Point end, System::Drawing::Color backColor);
public static void DrawReversibleLine(System.Drawing.Point start, System.Drawing.Point end, System.Drawing.Color backColor);
static member DrawReversibleLine : System.Drawing.Point * System.Drawing.Point * System.Drawing.Color -> unit
Public Shared Sub DrawReversibleLine (start As Point, end As Point, backColor As Color)

パラメーター

start
Point

線の開始 Point (画面座標)。

end
Point

線の終了 Point (画面座標)。

backColor
Color

線の背後にある背景の Color

次のコード例では、 ControlPaint.DrawReversibleLine メソッドと Control.PointToScreen メソッドの使用方法を示します。 この例を実行するには、次のコードをフォームに貼り付けます。 フォームに Button3 という名前のボタンを追加し、すべてのイベントがイベント ハンドラーに接続されていることを確認します。

// When the mouse hovers over Button3, two reversible lines are 
// drawn using the corner coordinates of Button3, which are first 
// converted to screen coordinates.
void Button3_MouseHover( Object^ /*sender*/, System::EventArgs^ /*e*/ )
{
   ControlPaint::DrawReversibleLine( Button3->PointToScreen( Point(0,0) ), Button3->PointToScreen( Point(Button3->ClientRectangle.Right,Button3->ClientRectangle.Bottom) ), SystemColors::Control );
   ControlPaint::DrawReversibleLine( Button3->PointToScreen( Point(Button3->ClientRectangle.Right,Button3->ClientRectangle.Top) ), Button3->PointToScreen( Point(Button1->ClientRectangle.Left,Button3->ClientRectangle.Bottom) ), SystemColors::Control );
}

// When the mouse moves from Button3, the reversible lines are erased by
// using the same coordinates as are used in the Button3_MouseHover method.
void Button3_MouseLeave( Object^ /*sender*/, System::EventArgs^ /*e*/ )
{
   ControlPaint::DrawReversibleLine( Button3->PointToScreen( Point(0,0) ), Button3->PointToScreen( Point(Button3->ClientRectangle.Right,Button3->ClientRectangle.Bottom) ), SystemColors::Control );
   ControlPaint::DrawReversibleLine( Button3->PointToScreen( Point(Button3->ClientRectangle.Right,Button3->ClientRectangle.Top) ), Button3->PointToScreen( Point(Button3->ClientRectangle.Left,Button3->ClientRectangle.Bottom) ), SystemColors::Control );
}
// When the mouse hovers over Button3, two reversible lines are 
// drawn using the corner coordinates of Button3, which are first 
// converted to screen coordinates.
private void Button3_MouseHover(object sender, System.EventArgs e)
{
    ControlPaint.DrawReversibleLine(Button3.PointToScreen(
        new Point(0, 0)), Button3.PointToScreen(
        new Point(Button3.ClientRectangle.Right, 
        Button3.ClientRectangle.Bottom)), SystemColors.Control);
    
    ControlPaint.DrawReversibleLine(Button3.PointToScreen(
        new Point(Button3.ClientRectangle.Right, 
        Button3.ClientRectangle.Top)), 
        Button3.PointToScreen(new Point(Button1.ClientRectangle.Left, 
        Button3.ClientRectangle.Bottom)), SystemColors.Control);
}

// When the mouse moves from Button3, the reversible lines are erased by
// using the same coordinates as are used in the Button3_MouseHover method.
private void Button3_MouseLeave(object sender, System.EventArgs e)
{
    ControlPaint.DrawReversibleLine(Button3.PointToScreen(
        new Point(0, 0)), Button3.PointToScreen(
        new Point(Button3.ClientRectangle.Right, 
        Button3.ClientRectangle.Bottom)), SystemColors.Control);
    
    ControlPaint.DrawReversibleLine(Button3.PointToScreen(
        new Point(Button3.ClientRectangle.Right, 
        Button3.ClientRectangle.Top)), 
        Button3.PointToScreen(new Point(Button3.ClientRectangle.Left,
        Button3.ClientRectangle.Bottom)), SystemColors.Control);
}
' When the mouse hovers over Button3, two reversible lines are drawn
' using the corner coordinates of Button3, which are first 
' converted to screen coordinates.
Private Sub Button3_MouseHover(ByVal sender As Object, _
    ByVal e As System.EventArgs) Handles Button3.MouseHover

    ControlPaint.DrawReversibleLine(Button3.PointToScreen(New Point(0, 0)), _
    Button3.PointToScreen(New Point(Button3.ClientRectangle.Right, _
        Button3.ClientRectangle.Bottom)), SystemColors.Control)
    ControlPaint.DrawReversibleLine(Button3.PointToScreen( _
        New Point(Button3.ClientRectangle.Right, Button3.ClientRectangle.Top)), _
       Button3.PointToScreen(New Point _
            (Button1.ClientRectangle.Left, Button3.ClientRectangle.Bottom)), _
            SystemColors.Control)
End Sub

' When the mouse moves from Button3, the reversible lines are 
' erased by using the same coordinates as are used in the
' Button3_MouseHover method.
Private Sub Button3_MouseLeave(ByVal sender As Object, _
    ByVal e As System.EventArgs) Handles Button3.MouseLeave

    ControlPaint.DrawReversibleLine(Button3.PointToScreen(New Point(0, 0)), _
    Button3.PointToScreen(New Point(Button3.ClientRectangle.Right, _
        Button3.ClientRectangle.Bottom)), SystemColors.Control)
    ControlPaint.DrawReversibleLine(Button3.PointToScreen( _
        New Point(Button3.ClientRectangle.Right, Button3.ClientRectangle.Top)), _
       Button3.PointToScreen(New Point(Button3.ClientRectangle.Left, _
       Button3.ClientRectangle.Bottom)), SystemColors.Control)
End Sub

注釈

backColor パラメーターは、線の塗りつぶしの色を計算するために使用され、常に背景に対して表示されます。

このメソッドの結果は、同じ線をもう一度描画することで元に戻すことができます。 この方法を使用した線の描画は、画面の領域を反転するのと似ていますが、色の種類が広いほどパフォーマンスが向上します。

適用対象

こちらもご覧ください